Artifact Power rewards will now correctly scale for Mythic Keystone levels 11 through 14.Corrected an issue that was preventing the Ahead of the Curve and Cutting Edge achievements for Gul'dan from being properly awarded.Fixed a bug that caused Cosmic Ripple to incorrectly cost mana.Priest ( Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator).Blessed Stalwart now increases Shield of the Righteous's effects by 8% (was 25%).
Still, the 0.8 version of the mod is compatible with all versions of Starcraft 2. Some may also be disappointed to hear that Starcraft: Mass Recall does not support multiplayer and it’s unclear if there are plans to implement such a feature in the future. Purists may or may not approve of such changes, but the mod team feels they were necessary to make it balanced and enjoyable. Mass Recall splits the difference by giving the UED faction better medics to reflect their technological superiority. In the original game, they were unique to a specific faction. For example, the original developers balanced Starcraft 2 around all factions having access to medics. Instead, the team has made numerous small adjustments to balance the gameplay and maintain consistent lore. The goal has never been to perfectly recreate the original StarCraft experience. According to the FAQ, the mod is closer to a remake than a remaster. The mod project apparently began from the simple desire to use Brood War units in Starcraft 2 and grew from there. Mass Recall seeks to bring these improvements to the original game and the Brood War expansion. These included an improved user interface, the ability to queue up multiple orders at once, and various other adjustments to the game mechanics. Starcraft was still a game from 1998, and the sequel had brought many quality-of-life changes. While many fans were pleased with the remaster, others felt that the gameplay hadn’t aged well.